![]() ![]() Main question was about SweetFX future because it's cloudy for now and many things was beyond the understanding.Īfter reading your post and CJ's one all become much clearer.Īlso i wish to bring my apologies for any inconvenience for my post if you found it insulting. About install - all was normal and i'm always read the manual before using anything. Compatibility with different versions of DirectX and OS's is great but in our days we can easily use multiple OS's on a single PC.Īnd what is with DX12 compatibility? I understand W10 is not released yet but some info on this would be great.Īnd yes you're doing great job and i'm NOT UNhappy with your work - please understand me right i can't be unhappy in any case for this free software. ![]() My main interest at this point is to understand what it would be - the fast post-processing for PLAYING games OR the ultimate tool for "screen-archery" with all good and bad meanings of this term. But even this feature adds support for some amazing effects it's also brings another big question about performance. Click to expand.And i'm not arguing with this - my words about depth buffer was for unfair words from Martigen who is praised this like something unbelievable and fully working feature. ![]()
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